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Jeff's Gameblog
Wednesday, 24 March 2004
Rondoo's path
Here's my planned advancements for Rondoo, my Savage Worlds PC, out to 60xp.

Xp Advance
5 +5 Power Points
10 New Power: Obscure
15 Smarts to d10

20 New Power: Dispel
25 Healing, Spellcasting to d8
30 Healing, Spellcasting to d10
35 Edge: Power Surge

40 New Power: Greater Healing
45 +5 Power Points
50 Edge: Healer
55 Professional Edge: Wizard

60 +5 Power Points

(Looks alot like a build-your-own-class system at the moment!)

Obviously, this is a highly tentative plan, but I think the basic structure is sound. I would love to pick up some other stuff along the way, particularly more Vigor and Guts, and maybe learn the Fighting skill, but the existence of the Wild Die discourages working on low stats and new skills are expensive. Besides, my experience with D&D 3E has shown that in this type of advancement system specialization is the key to a maxxed out character.

Posted by jrients at 1:57 PM CST

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