These are the slightly more oddball projects.
Red Chicken Rising is a legit sci-fi ship-to-ship game with a rather silly background. I've got the vessels of all but one of the various races coverted. I can milk this baby for at least two silly scenarios:
1) "Everyone Hates Earth" in which the Anti-Earth Coaltion decides to try and finish off those pesky earthlings once and for all.
2) "Battle for Joe's Diner" Joe's Diner is sort of the greasy, smelly Babylon 5 of the universe, a free-floating space restaraunt where lifeforms of all sorts are able to work out there differences over a couple of blue plate specials. The Robots and the Undead attack the Joe's in force. The rest of the patrons defend it.
Aeromada is a conversion of the old BattleTech aerospace fighter game Aerotech. Scaling the dropships in with the fighters has proven problematic, but I believe I can do some good fighter vs. fighter scenarios. I have statted out the smallest dropship, the Leopard. It works sorta okay. I still have a lot of fighters to convert for this one.
Totally separate from Aeromada is my work on the Capellan-Supremacy War. This is a conflict from the pre-BattleMech era between two polities that eventually were subsumed under the larger Capellan Confederation (a.k.a. House Liao). As far as I can tell, the only information available on this war is a few pages in the old House Liao sourcebook, which describes only one or two space battles, though others undoubtedly occurred.
Posted by jrients at 3:12 PM CST