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Jeff's Gameblog
Sunday, 23 May 2004

Finished The Franco-Prussian War this morning. I'm not entirely satisified with it, so I think I'm going to have to track down a second book on th matter. Maybe the University has the relevant Osprey "Essential History".

I'm knocking around in my head what I'm going to do next with my "Home Team" campaign. I've had two ideas that stray a little outside the rpg narrative formula. I just don't know if the players would buy them.

1) "Night of a Thousand Villains". The premise behind this idea is that heroing ain't easy, but someone's got to do it. Basically, we cut from scene to scene of the heroes fighting bad guys, never giving them a chance to rest. I just need to figure out a way to tell a coherent story, otherwise it would become "Night of a Thousand Wandering Monsters", which is not what I'm shooting for.

2) Reverse Adventure. For most of the night the players run the villains, who are on some sort of sdastardly mission. They bypass security systems and maybe fight guards and/or robots. In the final fight we swotch back to normal as the usual PCs foil the villains plans.

Posted by jrients at 2:37 PM CDT

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