![]() Man, I need to shave my head again. Soon. |
So I think I will write up a little BattleTech scenario to test out a simultaneous move system. I'm thinking it would be a "half scenario", two mechs a piece on a single standard BattleTech map. The annotation system would be borrowed from Starmada. Torso twists would come after movement as normal. Charges and death from above attacks would be the natural (probably unplanned) result of two mechs programming moves into the same destination hexes. I'm thinking a simple die roll to randomly select who charges whom. These attacks would be part of the movement resolution, so they would come before torso twists. |
I am anxiously awaiting a couple of eBay deliveries: a copy of the Starmada Compendium and a set of BattleTech Reinforcements 2. Reinforcements 2 should more than double the number of Mechs I can use in scenarios without resorting to proxy pieces.
Still waiting on word from Gopher about scheduling our next game weekend. I'm afraid he's going to call at the end of the week wanting to get together this weekend. Meanwhile, I'm holding off scheduling another run of my Heroes Unlimited campaign. I feel kinda like I'm being a heel by not scheduling my campaign just because I'm holding out for another offer.
Posted by jrients
at 9:30 AM CST
Updated: Tuesday, 9 March 2004 12:31 PM CST