Topic: Chess Variants
I have decided to go ahead and call my large chess variant 6 Islands Chess. I'm going to create two subvariants of 6 Islands Chess. Both variants are played by the elves of the 6 Islands. The elves of the Islands are basically united culturally but divided politically. There are two courts, the King's court and the Queen's court. Although these two monarchs are by local elven law to be considered lawfully married spouses, they in fact run two rival separate governments. This arrangement can result in quite acrimonious and petty bickering between the two courts.
The human of the 6 Islands introduced chess to the King's Court first, so that variant is called Elven Chess. It would not do to have the queen be such a powerful piece in the court of the Elven King, so in Elven Chess the movement and capture abilities of the king and queen are swapped. The king is still the Royal piece and must be checkmated.
Queen's Chess, as the other variant is called, makes the queen the Royal piece. The king becomes a court piece. The pawn of king promotes to another king. The pawn of queen promotes to a princess, wich has the powers of an amazon (queen plus knight) and is considered a court piece.
Or at least that's how those two variants work at this moment.