Last night's Savage Worlds game was a blast. Best session so far. We tracked Rat Bastardo the Bandit/Con-man to his cave lair, but the sam of a batch got away again! We tangled with a half dozen of his minions in a sort of warm-up fight and later threw down with a trio of Bonejaws. These critters are kinda like direbears with skulls where their faces should be. That was a hell of a fight. The two bigger Bonejaws were Wild Cards, making this our first fight with enemies who were our mechanical equals. Artemis the Ranger overcame his yellow streak long enough to prove instrumental in our victory, but was tragically and horrifically disemboweled by the biggest of the Bonejaws. Amazingly, my PC Rondoo achieved a couple of successes in melee combat, thanks to my new favorite maneuever, the wild swing.
Ray's druid character mysteriously vanished. Apparently the character was not clicking for Ray. His replacement PC is a punk kid named Jonny. Unlike almost every punk kid I have seen played before, Jonny is not an orphan. This presents all sorts of difficulties such that I'm kinda wondering if Ray thought this through. Next session my character Rondoo will be pushing for temporarily abandoning the purusuit of Rat Bastardo in order to reunite Jonny with his parents, especially after the poor lad was nearly mauled to death by a Bonejaw while in our care. Maybe Ray is used to the sort of game in which player characters have a special "I'm a PC" light over their head. Or maybe he wants to stir things up in this manner. Either way, it should be interesting.
Posted by jrients
at 9:22 AM CDT
Updated: Thursday, 22 April 2004 11:27 AM CDT