Make your own free website on Tripod.com
« June 2004 »
S M T W T F S
1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30
You are not logged in. Log in
Entries by Topic
All topics  «
Board Games
Books
Chess Variants
Collecting Games
RPG Actual Play
RPGs
Video Games
Blog Tools
Edit your Blog
Build a Blog
RSS Feed
View Profile
Jeff's Gameblog
Friday, 25 June 2004
Brief Wraeththu Update
Topic: RPGs
In my Wraeththu overview and re-evalution I commented that the proposed rules for Wraeththu don't fit the source material but might make for a playable game. While scouring the official Wraeththu site for more info on the 'Storm' system, I came across this short thread in the official message board for the game. I can't be exactly certain, since Gabby2600 is being so damn circumspect, but it looks to me like the Storm system is derived from Gabby's vintage '92 rules. I don't think that bodes well for the success of the game as a simulation-of-setting endeavor. If the combat and magic rules are well implemented, the game might still be a relative success, assuming the audience for queer future fantasy is big enough to support an rpg. I doubt the audience is really as big as the Wraeththu team hope, but that's the way it always goes when people new to the rpg business try to make a breakout product. I'd like to get onto the board and ask some more question about the system, but when that happened on rpg.net Gabby was even less forthcoming than in the link above. Still, RPG.net forums are down today, so I have some online time to burn.

Posted by jrients at 12:17 PM CDT

Tuesday, 29 June 2004 - 2:04 PM CDT

Name: Rich Sample

I don't know about you, but the name is damn hard for me to pronounce correctly, I always want to call it "Wrae-thU-thu", which makes it sound even sillier....

Survey says: "Out with a wimper"

View Latest Entries